Fausto De Martini
I’m a Freelance Concept Artist with great experience in the field of video game Cinematics and recently made a move to work as an Art Department’s concept Artist/Illustrator for movies.
I started my career about working for the advertisement industry in Brazil which it was an amazing learning experience. Since I grew up playing games I set my focus to work in that industry and to accomplish this, I began developing my personal portfolio of characters, leaning towards a futuristic Sci-Fi style of Starcraft, which I was a huge fan of both the game and the Cinematics. I posted the character I was working on my spare time on forums like CGChannel and CGHub and I was able to catch Blizzard’s attention which then landed me a job there as a Cinematic Modeler.
After almost 10 years working at Blizzard I had the opportunity to work in the movie industry as a Concept Artist/Illustrator and was fortunate to work along many amazing artists on Robocop, Transformers 4, Star Wars VII and currently on the Avatar Sequels.
I have a huge passion for art and design in general so what you see here is the reflection of this passion. I’m always working on personal projects since I love the creative process of coming up with worlds, props, creatures, etc.